Lately I read a couple of interesting articles regarding brain computer interfaces or BCI. With these devices you can use your thoughts to control things. I decided to give this a try and build myself an EEG to start playing around. The EEG is needed for the data acquisition, the rest of the work is done in software.
build hardware and write code for it
This blog will be my first try to document the things i build and code. I will write in english but as this language is not one of my native ones i will eventually produce grammar bugs.
Freitag, 22. März 2013
Mittwoch, 19. Oktober 2011
Presenting 'arduinode', a wireless sensor node library
arduiNode test hardware |
If you need only one wireless connection, things are pretty simple: collect the data and send it. But if you plan to use a cloud of devices, all connected and all gathering data which has to go some where, things can get a bit more complicated. For that I wrote arduinode.
Sonntag, 5. Dezember 2010
HOWTO compile arduino programms without its slow IDE...
As i wrote in my first post i am currently trying to get rid of the Arduino IDE. Don't get me wrong, it's a great IDE for small & quick projects. No hassle with header files and so on. Just type your few lines of code and you're ready to go. But eventually the day where you need more editing power will come. From my experience Arduino IDE is fine as long as your lines of code are not more than 1, say 2 pages and you don't have extern files. It's possible thou to add new tabs (= new files) in Arduino IDE but there are some important options missing: you can't collapse text levels, e.g. 'close' functions you actually don't need to save view space and the code highlighting lacks some functionality too. Plus its slow, big in memory and full of odd bugs. Try to close a tab in a just created sketch and you'll see what i mean.
So i started editing my code files in an extern editor while still using ArduinoIDE to compile and upload. That didn't work so good either, mainly because the process takes so long. All arduino core files are compiled into a file named core.a every time you compile something. Why is that? So i decided to use my own compile & upload feature via the command line..
So i started editing my code files in an extern editor while still using ArduinoIDE to compile and upload. That didn't work so good either, mainly because the process takes so long. All arduino core files are compiled into a file named core.a every time you compile something. Why is that? So i decided to use my own compile & upload feature via the command line..
Sonntag, 28. November 2010
protothread and arduino, a first easy example
I wrote a little example to demonstrate the possibilities of protothread and an avr µc. I decided to use some arduino specific functions like pinMode(), digitalWrite() and digitalRead() because i think this way it is very easy to understand what's happening in the code. But you should always keep in mind that these functions are up to 50 times slower than direct port access. It's easy to change the read and write functions to direct port access later on in a project if more I/O power is needed. For me arduino is a rapid prototyping platform...
Labels:
library,
protothreads,
tutorial
Samstag, 27. November 2010
protothread, a powerfull library
Some weeks ago, while browsing around the net i found Adam Dunkels website.
Back in 2005 he wrote protothread as an easy way to implement blocking conditions.
The trick was originally invented by Tom Duff and dubbed Duff's device.
Back in 2005 he wrote protothread as an easy way to implement blocking conditions.
"Protothreads are a extremely lightweight, stackless threads that provides a blocking context on top of an event-driven system, without the overhead of per-thread stacks. The purpose of protothreads is to implement sequential flow of control without using complex state machines or full multi-threading. Protothreads provides conditional blocking inside a C function." [http://www.sics.se/~adam/pt/about.html]Basically protothread is the implementation of stack less coroutines. Of course no real coroutines because the basic µc has only one core and no scheduler. What it does, is that it gives you the possibility to manage your code in a very easy way using 'thread a like functionality'. It consists of a few include files defining macro's that are used to implement threads as switch/case constructs.
The trick was originally invented by Tom Duff and dubbed Duff's device.
Labels:
library,
protothreads,
tutorial
Mittwoch, 24. November 2010
harte ware
Hey all, welcome to my blog!
Harteware is german and is the direct translation of 'hardware'. This term is never used anyhow.
Two years ago i started to code in c/c++ on the avr platform with the arduino environment. Before that i did a lot of electronic soldering, so i started mixing both worlds: the hard- and the software.
Love it or hate it, but arduino has brought a lot of new people to this whole hardware thing and myself to the µc world.
At the moment i have a few projects going on which i am going to summarize and file here. Also i am in the process of migrating away from the arduino IDE while still use some of the provided comfort. I am using kate as an editor and the arduino IDE to compile the code. To do so, just check the box on the 'use external editor' box in the preferences menu. In parallel i am trying eclipse with the avr plugin as IDE, but i am still having trouble with the resulting codesize, so until i fix that i'll just use kate.
Harteware is german and is the direct translation of 'hardware'. This term is never used anyhow.
Two years ago i started to code in c/c++ on the avr platform with the arduino environment. Before that i did a lot of electronic soldering, so i started mixing both worlds: the hard- and the software.
Love it or hate it, but arduino has brought a lot of new people to this whole hardware thing and myself to the µc world.
At the moment i have a few projects going on which i am going to summarize and file here. Also i am in the process of migrating away from the arduino IDE while still use some of the provided comfort. I am using kate as an editor and the arduino IDE to compile the code. To do so, just check the box on the 'use external editor' box in the preferences menu. In parallel i am trying eclipse with the avr plugin as IDE, but i am still having trouble with the resulting codesize, so until i fix that i'll just use kate.
If you have something to add, your critic and/or tipps are always welcomed!
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